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When do you think this project will be out of the demo phase (if you plan to continue working on it)?

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so whats the code for the door in the middle of the lake, actually nvm, better question, how do you progress?

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the code is "Hollow", but keep in mind that this build is just really a showcase for the stealth minigame, there isn't really much progressing to be done, sorry.

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Well, for now the game is SUCK (I now its a demo, but still). Minigame is not bad (I even managed to pull a table with dish), but has a bug. After about 3-5 successful robs (with power of SAVE) almost all houses become "robed", while I didn't even get there. On the last rob I managed to retreat right after I was spotted.

The Mac version can't open the app

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or like are there debug things like giving myself money

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Sorry I don't check this page very often, I'd go to the Weight Gaming Forum's thread for a faster response. But to answer your question, I'll put in some debugging tools for the next demo if you want them, but the upload after this next one I'm posting will be the full chapter release (So the debug tools won't be there for very long).

Can I have a link of your WGF page?

Heroes on a Budget - An RPG where the heroes get fat off of healing items - Projects - Weight Gaming

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please ?

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can you add a debug mode untill its not a demo or for the people who beat the game and don't want to play it over and over again+this is a demo soo.pls?